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InConJunction Science Fiction and Fantasy Convention

Indianapolis, IN

Indianapolis Marriott East

June 30 - July 2, 2017


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Gaming



Starship Bridge Simulations hosted by MystBrigade

MystBrigade will be hosting round the clock Starship Bridge Simulations using Empty Epsilon. Bring your bridge crew and defend the sector from the attacking Kraylor, Bugs and Ghosts! Free to play all weekend.


Game Library


In addition to our scheduled events, come check out our game library, full of lots of your favorite games and probably a few you've never heard of. We will have staff on hand throughout the weekend to help you find a game you will like and even teach you how to play. Or you can just borrow a game and play with friends (or meet new friends to play with). The game room is open from Noon on Friday thru 5:00PM on Sunday...We don't close all convention long, so come have fun!

Games in the Game Library borrowed from: Cat and Kent Raquet, Kat Robertson, Jeremy Hanna, Kevin and Karen Harris, and Brian Ricks.



Game Masters and Judges, InConJunction Wants You!


Game Masters, please contact our Gaming Coordinator via e-mail at gaming@inconjunction.org or write to:

InConJunction XXXVII -- Gaming Information
P.O. Box 2921
Indianapolis, IN 46206

Game Master forms (instructions included) are available for download in Microsoft Word, or PDF format.



Gaming Schedule


Friday, June 30th
1:00 PM Terraforming Mars (Ryan Reddick running) (2 Hours - Rating: PG-13)
In Terraforming Mars, players work together as corporations and initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. Victory points are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.
1:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
1:30 PM Pathfinder Society Quest - The Silverhex Chronicles (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
The Silverhex Chronicles includes six, 1 hour adventures that take the PCs to a graveyard in Gralton, a mist-choked forest in Ustalav, a brainwashed village in Razmiran, an ancient crash site in Numeria, and the perilous city of Daggermark. Experience the adventures in any order to create a unique story.
1:30 PM 5-08 The Confirmation (Evergreen 1-2) (4 Hours, 30 Minutes - Rating: PG-13)
Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society's rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kartos that would be perfect for the initiates but perhaps too dangerous to handle alone. Successfully uncovering this site's secrets will not only contribute to the society's body of knowledge but shape the exciting careers ahead for each of the prospective agents.
1:30 PM 8-13 What sleeps in stone (Tier 7-11) (4 Hours, 30 Minutes - Rating: PG-13)
The snowcapped summits and volcanic peaks of the Kullan Dei range cuts across Tian Xia, yet there is more to these mountains than ice and wind; the Pathfinder Society has learned of a priceless artifact hidden within a dormant volcano long ago. As the PCs retrace the path of an ancient hero, will they conquer the mountains or perish as have so many who came before?
1:30 PM 8-08 Tyranny of Winds Pt 1 The Sandstorm Prophecy (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
As a re-purposed prison, the Sandswept Hall Pathfinder lodge is Sothis is an imposing target for thieves, yet an enemy operative recently broken in, stole valuable property, and escaped into the sun scorched deserts of eastern Osirion. The PCs are the best disposed to follow the culprit's trail. Be warned, though, for the Scorpion Coast is the battleground of powerful elemental tribes that have assailed Osirion's frontier with cruel sandstorms and deadly force for Milennia
1:30 PM 6-06 Hall of the Flesh Eaters (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary Pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires
1:30 PM 8-09 Forged in Flame Pt 1 The Cindersworn Pact (Tier 5-9) (4 Hours, 30 Minutes - Rating: PG-13)
When an impossibly vile fiend proves too powerful to destroy, the forces of good often resort to banishing or sealing the villain away to be remembered only in fearsome legends. Less common are the instances in which wrongdoers bounds benevolent titans and demigods, yet Society agents recently uncovered just such a prison. Few know how to unlock such a jail, much less locate the key. The Society has identified just such a sage; A disgraced efreeti who has sworn to share her priceless knowledge in exchange for the PCs' assistance. The Pathfinders travel to the cosmopolitan melting pot of Xjarra on the Plane of Fire, where they must fulfill the cruel genie's schemes - - Or find some other way to fulfill the deal.
2:00 PM Istanbul with Katrina Dinius (1 Hour - Rating: G)
Move your merchant & assistants around the marketplace collecting resources; be the first to collect enough rubies and win! Modular board makes each game different. Base game only.
3:00 PM Istanbul_ (Katrina Dinius running) (1 Hour - Rating: G)
Move your merchant & assistants around the marketplace collecting resources; be the first to collect enough rubies and win! Modular board makes each game different. With Mocha & Baksheesh expansion.
3:00 PM Gunner's Garrison -Blind Draw Grinder (4 Hours - Rating: PG)
Players will randomly be assigned different Mech unit teams in this Miniature Tabletop Game. Come and try to defeat the other Mech Warriors with your skills and cunning.
3:00 PM DC Comics Deck-building Game-Core Game ( Karen Harris running) (3 Hours - Rating: G)
You take on the role of Batman™, Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!
3:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
4:00 PM Sparta ( Jack Reynolds running) (3 Hours - Rating: G)
In the strategic game Sparta, set in 228 B.C., you will relive the fascinating experience of skillful Spartan and Achaean warriors. Will Sparta seize power, or will the Achaeans maintain their stance?
4:00 PM The Red Dragon Inn with Jeremy Hanna (2 Hours - Rating: G)
You and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game. 
5:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
6:00 PM Trains_ (Katrina Dinius running) (1 Hour - Rating: G)
Deck building plus route building!
6:30 PM Pathfinder Society Quest - The Silverhex Chronicles (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
The Silverhex Chronicles includes six, 1 hour adventures that take the PCs to a graveyard in Gralton, a mist-choked forest in Ustalav, a brainwashed village in Razmiran, an ancient crash site in Numeria, and the perilous city of Daggermark. Experience the adventures in any order to create a unique story.
6:30 PM 6-10 The Wounded Wisp (Evergreen 1-2) (4 Hours, 30 Minutes - Rating: PG-13)
More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it's up to the PCs to solve a puzzle whose pieces are scattered across Absalom - and whose prize dates back to the Society's darkest years.
6:30 PM 8-01 Pertent's Peril (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society's ally Zeeva Foxglove recently received a Harrow reading as repayment for her generosity, but a rare card appeared and portended imminent doom. Now that these terrible predictions are coming true, Zeeva realizes she cannot weather this storm alone. It's up to the PCs to save this friend and Philanthropist - Perhaps by changing fate entirely.
6:30 PM 8-10 Tyranny of Winds Pt 2 Secrets of the Endless Sky (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Recent discoveries suggest what was a simple theft is part of a grander plot that directs the PCs to floating metropolis of Armun Kelisk, capitol of the djinni empire. As the Pathfinders pursue the culprit and uncover the past that has brought them in conflict, they may find they have more in common than they had expected - including a shared enemy.
6:30 PM 7-19 Labyrinth of Hungry Ghosts (Tier 3-7) (4 Hours, 30 Minutes - Rating: PG-13)
Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb's many dangers, hopefully rescuing their allies in the process.
6:30 PM 8-11 Forged in Flame Pt 2 Cleaned with Fire (Tier 3-7) (4 Hours, 30 Minutes - Rating: PG-13)
Few places on the Plane of Fire are as rich in Folklore, opportunities, and material wealth as the City of Brass, and it is there that the disgraced efreeti Qalkami aims to reestablish her credentials with the Society's help. Only be teaming up with this genie - at least in name, if not in spirit or practice - can the PCs both secure the secrets she owes the Society and help topple a major fixture of the City of Brass. None are better equipped than Pathfinders to infiltrate forbidden districts, crush an evil operation, and make the most of the chaos that ensues, but in a metropolis built largely of superheated metal, can the PCs take the heat?
7:00 PM Star Trek: The Deck Builder Game (2 Hours - Rating: PG-13)
This is a common supply deck builder game. Players will be accomplishing episodes to become the better captain before the ship or 5 year mission is lost. There are chances for adding crew , ship technology, ship maneuvers and equipment from Star Trek: TOS. The original crew are great to recruit but the players have to be worthy of their attention.
7:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
7:00 PM Trains_ (Katrina Dinius running) (1 Hour - Rating: G)
Deck building plus route building! (will use different map than 6:00 game)
8:00 PM Splendor ( Rhiannon running) (2 Hours - Rating: G)
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points.
9:00 PM Betrayal at House on the Hill ( Jack Reynolds running) (1 Hour - Rating: PG)
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.
9:00 PM Gunner's Garrison -Blind Draw Grinder (4 Hours - Rating: PG)
Players will randomly be assigned different Mech unit teams in this Miniature Tabletop Game. Come and try to defeat the other Mech Warriors with your skills and cunning.
9:00 PM Star Trek: The 5 Year Mission (2 Hours - Rating: PG-13)
This die based cooperative game allows the players to individually resolve alerts with some help from other crew members. Each crewman has unique talents in regards to the dice. Do not let the ship blow up or allow five alerts to go unresolved .

Saturday, July 1st
8:00 AM Cry Havoc (Ryan Reddick running) (2 Hours - Rating: PG-13)
Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork.
8:30 AM Pathfinder Society Quest - Phantom Phenomena (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
Phantom Phenomena includes six, 1 hour adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university and finally into the storm-choked mountains. Experience the adventures in any order to create a unique story.
8:30 AM 7-10 The Consortium Compact (Evergreen 1-2) (4 Hours, 30 Minutes - Rating: PG-13)
The Aspis Consortium pay well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel - a proud town run by cutthroat smugglers - earn the defector's trust, and deal a telling blow to their Aspis foes.
8:30 AM 8-18 Champion's Chalice Pt 1 Blazing Dangerous Trails (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Every year, the Sargavan government hosts the Sargava Chalice, a contest of speed and survival that draws eager competitors from far and wide, each hoping to win fame, fortune, and glory. This year, Pathfinder Society has taken a special interest in the competition, sponsoring a team of agents to compete to win the trophy. Can PCs overcome their competition and the dangers of the Sargavan wilderness to emerge victorious?
8:30 AM 8-12 Tyranny of Winds Pt 3 Caught in the Eclipse (Tier 3-7) (4 Hours, 30 Minutes - Rating: PG-13)
The Society's investigations have borne fruit, but they've also awakened a terrible foe. To avert disaster, the PCs embark for the lawless frontier harbor of Port Eclipse, where one of the Society's allies disappeared while seeking a powerful weapon. In this shadowy urban landscape, it's up to the PCs to find the lost operative, track down this relic, and bring it to bear against the ancient evil that now threatens them all.
8:30 AM 8-15 Hrethnar's Throne (Tier 5-9) (4 Hours, 30 Minutes - Rating: PG-13)
The mist-shrouded Gloomspires have defied local seafarers and treasure hunters for centuries, but Venture - Captain Calisro Benarry has nearly unlocked the secrets of the spire where the Dread Pirate Sevenfingers hid his treasure. Great Prizes beget jealous ravels, though, and the PCs must be prepared to fend off all others who desire Sevenfinger's riches - Rivals both past and present.
8:30 AM 0-05 Mists of Mwangi (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blakros Museum be forever lost to the mists of Mwangi?
9:00 AM Letter Tycoon (Melissa Murphy running) (1 Hour - Rating: G)
Letter Tycoon is the word game for 2-5 capitalists! In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon!
10:00 AM Estimated Time to Invasion ( James H Richards ) (3 Hours - Rating: PG-13)
Players are the CEO's of high technology companies who are preparing for a known space invasion. They build up their companies both to successfully complete contracts but also to build up defenses in material, corporate and computer security. Oh and of course, one of the corporations may have been compromised by the aliens.
10:00 AM Sparta ( Jack Reynolds running) (3 Hours - Rating: G)
In the strategic game Sparta, set in 228 B.C., you will relive the fascinating experience of skillful Spartan and Achaean warriors. Will Sparta seize power, or will the Achaeans maintain their stance?
10:00 AM Catan_(Kirsten Reynolds running) (1 Hour - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
10:00 AM Gunner's Garrison -Blind Draw Grinder (6 Hours - Rating: PG)
Players will randomly be assigned different Mech unit teams in this Miniature Tabletop Game. Come and try to defeat the other Mech Warriors with your skills and cunning.
10:00 AM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
10:00 AM Adventure Land (Melissa Murphy running) (1 Hour - Rating: G)
In Adventure Land, King Agamis rules from his castle. Rich cities, vast forests and rugged mountain ranges dominate the country. The large river is known to be lined with gold and the forests filled with medicinal herbs, but dangers lurk beneath the fog! Only the bravest adventurers dare to face the challenges. When you move your adventurer tactically and bravely fight the fog creatures, you'll win the favor of the king. Illustrated by Franz Vohwinkel and designed by acclaimed duo Wolfgang Kramer and Michael Kiesling who between them have won the highly coveted Spiel des Jahres award 5 times.
11:00 AM Puerto Rico ( Rhiannon running) (2 Hours - Rating: G)
Players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.
11:00 AM Meduris: Der Ruf der Götter ( Michael Murphy running) (1 Hour, 30 Minutes - Rating: G)
Following the call of the gods, the players settle at the base of mountain Meduris. Building huts, bringing offerings to the druid, gathering precious runestones, and building monumental temples is the only way to earn the favor of the gods in Meduris.
11:00 AM Go Cuckoo! (Melissa Murphy running) (1 Hour - Rating: G)
On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest. The first person to lay all of their eggs can then put the cuckoo on the nest and win the game.
12:00 PM Ascension-War of Shadows (Kevin Harris running) (2 Hours - Rating: G)
A Deck Building game where light and darkness are forever battling for Dominance.
12:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
12:00 PM 51st State (Ryan Reddick running) (2 Hours - Rating: PG-13)
In 51st State, players take control of one of the game’s four factions in an attempt to rebuild the country with their own faction in power. During the game, player’s will be building out their tableau of cards by constructing buildings, hiring leaders, making deals, and razing things to the ground.It's a race to 25 victory points. Once a player hits that mark, the endgame is triggered. When the points are added up, the player with the most victory points is the winner.
1:00 PM Catan_(Kirsten Reynolds running) (1 Hour - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
1:00 PM Lanterns: The Harvest Festival_(Melissa Murphy running) (2 Hours - Rating: G)
players have a hand of tiles depicting various color arrangements of floating lanterns, as well as an inventory of individual lantern cards of specific colors. When you place a tile, all players (you and your opponents) receive a lantern card corresponding to the color on the side of the tile facing them. Place carefully to earn cards and other bonuses for yourself, while also looking to deny your opponents.
1:00 PM Lords of Waterdeep with Katrina Dinius (2 Hours - Rating: G)
Worker placement and resource management game set in D&D's Forgotten Realms world. Complete Quests to gain victory points. With expansions.
1:30 PM 8-16 House of Harmonious Wisdom (Tier 1-5) (Re-playable at Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
House of Harmonious Wisdom includes five 1 hour adventures that take the PCs across central Tian Xia in search of imperial treasures and forgotten secrets. The series includes a beginning adventure and a finale, but the player can experience the other parts in any order.
1:30 PM Pathfinder Society Quest - Phantom Phenomena (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
Phantom Phenomena includes six, 1 hour adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university and finally into the storm-choked mountains. Experience the adventures in any order to create a unique story.
1:30 PM Champion's Chalice Pt 2 Agents of the Eye (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Ages before the rise of modern civilization, the cyclops empire of Ghil-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargana's future?
1:30 PM 8-19 Treacherous Waves (Tier 3-7) (4 Hours, 30 Minutes - Rating: PG-13)
The Society believes that a powerful relic lies in the depths of the Plane of Water, yet the most recent expedition to retrieve it failed for mysteriously tragic reasons. It's up to the PCs to travel to the aquatic metropolis of Vialesk to investigate that ill-fated mission and overcome the forces determined to keep the truth from coming to light
1:30 PM 8-06 Reaping What We Sow (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
When the flames of revolution swept through Galt, the Society lost much of what it held there : Dozens of agents, several lodges, and the fellowship of countless contacts who forswore the Society rather than become targets themselves. Although Venture-Captain Eliza Petulengro has reestablished a foothold in the country, she needs to rebuild her network of allies. One of the most important figures resides in Rosehaven, a small village due to celebrate its yearly festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders might participate in the Festivities and endear itself to the Society's former friend. Past evils have other plans, however, and unless the PCs can keep their wits about them, they might not just lose sight of the mission; they might lose their lives.
1:30 PM 8-18 Champion's Chalice Pt 1 Blazing Dangerous Trails (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Every year, the Sargavan government hosts the Sargava Chalice, a contest of speed and survival that draws eager competitors from far and wide, each hoping to win fame, fortune, and glory. This year, Pathfinder Society has taken a special interest in the competition, sponsoring a team of agents to compete to win the trophy. Can PCs overcome their competition and the dagers of the Sargavan wilderness to emerge victorious?
2:00 PM Destination: Neptune (3 Hours - Rating: PG-13)
Using a common choice of action cards players explore and establish mining, production and settlements all the way to Neptune. Use technological advances and fame to improve the organization's goals. This game has no luck involved except the chances of cards showing up in the action pool.
2:00 PM Splendor Game (Theresa Hooper running) (2 Hours - Rating: G)
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points.
2:00 PM Lanterns: The Harvest Festival_(Melissa Murphy running) (1 Hour - Rating: G)
players have a hand of tiles depicting various color arrangements of floating lanterns, as well as an inventory of individual lantern cards of specific colors. When you place a tile, all players (you and your opponents) receive a lantern card corresponding to the color on the side of the tile facing them. Place carefully to earn cards and other bonuses for yourself, while also looking to deny your opponents.
2:00 PM 51st State (Ryan Reddick running) (2 Hours - Rating: PG-13)
In 51st State, players take control of one of the game’s four factions in an attempt to rebuild the country with their own faction in power. During the game, player’s will be building out their tableau of cards by constructing buildings, hiring leaders, making deals, and razing things to the ground.It's a race to 25 victory points. Once a player hits that mark, the endgame is triggered. When the points are added up, the player with the most victory points is the winner.
2:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
3:00 PM Lanterns: The Harvest Festival_(Melissa Murphy running) (2 Hours - Rating: G)
Players have a hand of tiles depicting various color arrangements of floating lanterns, as well as an inventory of individual lantern cards of specific colors. When you place a tile, all players (you and your opponents) receive a lantern card corresponding to the color on the side of the tile facing them. Place carefully to earn cards and other bonuses for yourself, while also looking to deny your opponents.
3:00 PM Betrayal at House on the Hill ( Jack Reynolds running) (1 Hour - Rating: PG)
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.
3:00 PM DC Comics Deck-building Game-Teen Titan Expansion ( Karen Harris running) (3 Hours - Rating: G)
You take on the role of Batman™, Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!
4:00 PM Mythica Gaming LLC presents: Legends of Draxia EXPANSION Boardgame (2 Hours - Rating: G)
Legends of Draxia with a kick! Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. In this expansion, directly mess with your competition with Corrupted Mana to enrage monsters and destroy their buildings. For 2-6 players, ages 10 and up. Watch for our upcoming Kickstarter! 40-50 minute play time. Rules will be taught.
4:00 PM AquaSphere_ (Katrina Dinius running) (2 Hours, 30 Minutes - Rating: G)
Resource management game of underwater research labs. Planning ahead is vital as you have limited time and actions.
4:00 PM Catan_(Kirsten Reynolds running) (2 Hours - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
6:00 PM Betrayal at House on the Hill ( Jack Reynolds running) (1 Hour - Rating: PG)
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.
6:00 PM Mythica Gaming Presents: Draxia the RPG: Corrupted Mana module (4 Hours - Rating: PG-13)
Come enter the world of Draxia as one of the Characters from the tabletop game or create your own. Explore Draxia, fight monsters, collect loot, and celebrate success with fellow Draxians in the party. A new system destined to become a staple in the RPG world. GM’d by the creator of Draxia. Rules will be taught.
6:30 PM 4-14 My Enemy's Enemy (Tier 3-7) (4 Hours, 30 Minutes - Rating: PG-13)
Someone in the city of Magnimar is committing crimes and leaving evidence implicating the Pathfinder Society. It falls to the Pathfinders to get to the bottom of it, and what they find may signal the resurgence of an enemy thought long defeated.
6:30 PM 3-23 The Goblinblood Dead (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
More than a dedade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the country's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it fall to the PCs to investigate and rid the region of the thread to the Society's operations.
6:30 PM 2-26 The Mantis's Prey (Tier 7-11) (4 Hours, 30 Minutes - Rating: PG-13)
The Red Mantis have a contract to assassinate Grandmaster Torch, and the famed Absalom information broker calls in a favor from the Society to prevent his untimely demise. You must locate the Red Mantis assassins sent to kill him and eliminate the threat before they strike.
6:30 PM 1-56 The Jester's Fraud (Tier 5-9) (4 Hours, 30 Minutes - Rating: PG-13)
Life in Taldor is fraught with peril, especially for the crumbling noble houses of the Taldan countryside. One such house, the Bourtze Family, has fallen on hard times and they've informed the Pathfinder Society that, in exchange for a small sum of money, they'd be willing to part with a treasure trove of lore about Qadira's Grand Campaign, the 300-year invasion of Taldor. On your arrival, things quickly turn for the worse and instead of evaluating the worth of a few scraps of historical paper, you must instead retrieve one of the most dangerous artifact in the empire.
6:30 PM 0-08 Slave Pits of Absalom (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Someone kidnapped Lady Anilah Salhar - The Chelish wife of Dremdhet Salhar, one of Osirion's Many Grand Ambassadors to Absalom - and sold her into slavery. With Salhar holding delve permits over the heads of the Decremented, the Pathfinders are sent to assist the Oririon Ambassador. Venturing into Absalom's darkest corners to save Lady Anilah, the Pathfinders must face the secrets of the Slave Pits to avoid becoming slaves themselves.
6:30 PM Champion's Chalice Pt 2 Agents of the Eye (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Ages before the rise of modern civilization, the cyclops empire of Ghil-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargana's future?
7:00 PM Catan_(Kirsten Reynolds running) (1 Hour - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
8:00 PM Catan_(Kirsten Reynolds running) (1 Hour - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
8:00 PM Ticket to Ride ( Karen Harris running) (2 Hours - Rating: G)
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
9:00 PM Gunner's Garrison -Blind Draw Grinder(Scenerio:What Happened to the Goliath) (4 Hours - Rating: PG)
Players will randomly be assigned different Mech unit teams in this Miniature Tabletop Game. Come and try to defeat the other Mech Warriors with your skills and cunning.
10:00 PM Hex-Slide ( Kevin Harris Running) (1 Hour - Rating: G)
A Brand new Game of Bump and Slide by a local game designer. Come check it out.

Sunday, July 2nd
8:30 AM 6-05 Slave Ships of Absalom (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
The metropolis of Absalom promotes commerce in its many forms, and although slavery is legal, it is increasingly common for citizens to frown on the institution. The practice becomes more questionable when an ally of the Pathfinder Society traces an attempt at supernatural surveillance through a slave. Sent as independent sleuths, the PCs must track down the source of the espionage, which takes them deep into underbelly of one of Absalom's darkest industries.
8:30 AM Pathfinder Society Quest - Honor's Echo (Level 1 Pregens Provided) (4 Hours, 30 Minutes - Rating: PG-13)
"Honor's Echo" includes six, 1 hour adventures that take the PCs from the verdant wilds of Andoran to the arid waste of Qadira to the cultural heart of Taldor itself. Experience the adventures in any order to create a unique story.
8:30 AM Pathfinder Gameday Mod We Be Goblins! (Level 1 Pregens Provided) (4 Hours, 30 Minutes - Rating: PG-13)
The Licktoad Goblins of Brinestump marsh have stumbled upon a great treasure - Fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your heade. To remedy this situation, the Licktoads' leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. We Be Goblins! Is an adventure for 1st level characters in which the PCs play a horde of malicious and murderous goblins.
8:30 AM 7-99 Through the Maelstrom Rift (Level 6 Pregens Provided) (4 Hours, 30 Minutes - Rating: PG-13)
Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes' integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on a perilous journey into the maelstrom's heart and avert a disaster that threatens the Inner Sphere.
8:30 AM 6-15 The Overflow Archives (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society's findings from the past centuries. Cataloging the sudry relics and text takes time, and finds reuiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of Initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.
8:30 AM 8-14 To Seal the Shadow (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
To most, Mount Shibotai's Devastating eruption was a footnote in Tian history. To the Shadow-bound wayangs who settle the jagged crater in Minata, the volcano was the reason they inhabited Golarion at all. In their de facto capitol Inahiyi, the wayangs host an annual festival to commemorate the catastrophe that brought them into this world and forced them to ally with their neighbors against a common threat. On especially auspicious anniversaries, the wayangs invite foreigners to contribute to the ceremony, and the Pathfinder Society has negotiated the privilege of having its agents observe the sacred ceremonies as these outside participants. This is no mere anthropological opportunity, though, and the PCs may be all that stands between their world and an unspeakable evil.
9:00 AM Kraftwagen: V6 Edition ( Michael Murphy running) (2 Hours - Rating: G)
In Kraftwagen, players advance the state of automobile development and production by playing as start-up companies. They must research new technologies and build improved chassis and engines. Early Grand Prix races provide the young companies with prestige and money, but the players must maintain a key balance of fulfilling the demand preferences of buyers at the lowest possible price.
9:00 AM Letter Tycoon (Melissa Murphy running) (1 Hour - Rating: G)
Letter Tycoon is the word game for 2-5 capitalists! In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon!
9:00 AM Betrayal at House on the Hill ( Jack Reynolds running) (1 Hour - Rating: PG)
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.
10:00 AM Adventure Land (Melissa Murphy running) (1 Hour - Rating: G)
In Adventure Land, King Agamis rules from his castle. Rich cities, vast forests and rugged mountain ranges dominate the country. The large river is known to be lined with gold and the forests filled with medicinal herbs, but dangers lurk beneath the fog! Only the bravest adventurers dare to face the challenges. When you move your adventurer tactically and bravely fight the fog creatures, you'll win the favor of the king. Illustrated by Franz Vohwinkel and designed by acclaimed duo Wolfgang Kramer and Michael Kiesling who between them have won the highly coveted Spiel des Jahres award 5 times.
10:00 AM Terraforming Mars (Ryan Reddick running) (2 Hours - Rating: PG-13)
In Terraforming Mars, players work together as corporations and initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. Victory points are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.
10:00 AM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
11:00 AM Mega Catan (12 Player)_(Kirsten Reynolds running) (5 Hours - Rating: G)
From Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
11:00 AM Meduris: Der Ruf der Götter ( Michael Murphy running) (1 Hour, 30 Minutes - Rating: G)
Following the call of the gods, the players settle at the base of mountain Meduris. Building huts, bringing offerings to the druid, gathering precious runestones, and building monumental temples is the only way to earn the favor of the gods in Meduris.
11:00 AM Go Cuckoo! (Melissa Murphy running) (1 Hour - Rating: G)
On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest. The first person to lay all of their eggs can then put the cuckoo on the nest and win the game.
12:00 PM Mythica Gaming LLC presents: Legends of Draxia Boardgame (2 Hours - Rating: G)
A resource management, city building, monster hunting, spell slinging game. Enter a world of magic and monsters where you build your city, cast powerful spells, and slay invading monsters. The player who earns the most fame from building a city and defeating monsters wins the game! Legends of Draxia is a victory point, indirect competition, fantasy style game for 2-6 players, ages 10 and up. 35-45 minute play time. Rules will be taught.
12:00 PM Magic The Gathering Commander Game (Theresa Hooper running) (4 Hours - Rating: G)
Commander is a format of Magic the Gathering where players play with 100-card decks, with each card except basic lands appearing no more than once. Players also choose a legendary creature to be their "Commander", which begins the game in the "Command Zone".
1:00 PM Lou's Latest (3 Hours - Rating: PG-13)
 Lou Harry brings a stack of the best recent games he's played and reviewed in his column at www.ibj.com/arts. Expand your gaming horizons. 
1:00 PM Flatline: A FUSE Aftershock game ( Michael Murphy running) (1 Hour - Rating: G)
Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round, players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!
1:30 PM Pathfinder Society Quest - Honor's Echo (Level 1 Pregens Provided) (4 Hours, 30 Minutes - Rating: PG-13)
"Honor's Echo" includes six, 1 hour adventures that take the PCs from the verdant wilds of Andoran to the arid waste of Qadira to the cultural heart of Taldor itself. Experience the adventures in any order to create a unique story.
1:30 PM Pathfinder Gameday Module We B4 Goblins! (Level 1 Pregens Provided) (4 Hours, 30 Minutes - Rating: PG-13)
As whelps of the Licktoad Tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog and Reta must prove themselves by undergoing a series of challenges, and the final test is to make a dangerous (and smelly) trek to claim a toad from the nearby swamp and present it to the terrifying presence that lurks within the Cave of Darkfear, only after which they truly call themselves Goblins! But as the goblins return to the Licktoad village, they come across a brightly colored, jingling human carrying a map to a small farm up the river where a family of halflings are celebrating a wedding- The perfect setup for a goblin raid!! Will the heroes acquit themselves in the finest goblin fashion by wreaking havoc upon the nuptials? Or will they be bitten be ferocious dogs and smashed by frying pans?
1:30 PM Pathfinder Society Quest - Phantom Phenomena (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
Phantom Phenomena includes six, 1 hour adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university and finally into the storm-choked mountains. Experience the adventures in any order to create a unique story.
1:30 PM Pathfinder Society Quest - The Silverhex Chronicles (Level 1) (4 Hours, 30 Minutes - Rating: PG-13)
The Silverhex Chronicles includes six, 1 hour adventures that take the PCs to a graveyard in Gralton, a mist-choked forest in Ustalav, a brainwashed village in Razmiran, an ancient crash site in Numeria, and the perilous city of Daggermark. Experience the adventures in any order to create a unique story.
1:30 PM 8-05 Ungrounded but Unbroken (Tier 1-5) (4 Hours, 30 Minutes - Rating: PG-13)
The Peerless Empire of shaitan genies has warred with their fiery counterparts for centuries, and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society's few friends on the Plane of Earth has recommended at least a handful of pathfinders join the Ungrounded, knowing that even a few months' service could dramatically enhance the Society's reputation (and fill those agents' pockets) in this distant realm. The PCs travel to the magnificent Opaline Vault as the society's first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.
1:30 PM 7-24 Dead Man's Debt (4 Hours, 30 Minutes - Rating: PG-13)
Every Pathfinder's adventures come to an end eventually. When the society laid an esteemed venture-captain to rest, it was unaware of his outstanding debt to the Ekujae elves of the Mwangi Expanse. The Elves have not forgotten, and they expect the Society to make good on the late Venture-captain's promises. Its up to the PCs to brave the Mwangi jungle and the dangers within to salvage the Society's reputation in the region.
2:00 PM Flatline: A FUSE Aftershock game ( Michael Murphy running) (1 Hour - Rating: G)
Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round, players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!
2:00 PM DC Comics Deck-building Game ( Rhiannon running) (2 Hours - Rating: G)
You take on the role of Batman™, Superman™, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Comics Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game!
3:00 PM Flatline: A FUSE Aftershock game ( Michael Murphy running) (1 Hour - Rating: G)
Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round, players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!
4:00 PM Lanterns: The Harvest Festival_(Melissa Murphy running) (1 Hour - Rating: G)
Players have a hand of tiles depicting various color arrangements of floating lanterns, as well as an inventory of individual lantern cards of specific colors. When you place a tile, all players (you and your opponents) receive a lantern card corresponding to the color on the side of the tile facing them. Place carefully to earn cards and other bonuses for yourself, while also looking to deny your opponents.
4:00 PM Flatline: A FUSE Aftershock game ( Michael Murphy running) (1 Hour - Rating: G)
Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round, players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!

The gaming schedule will have events added to it many times during the weekend. Please check the boards for changes.



Game Master Admission Reimbursement


You must sign-up to run your game prior to the convention to receive full or partial reimbursment of your convention admission. Please inform the Games Coordinator in advance via e-mail at gaming@inconjunction.org



Gaming Related Links


Gen Con
Pentacon
Looney Labs
Dream Pod 9
WizKids Games
Games Workshop
WhosYerGamers.org
Pathfinder Society
Wizards of the Coast
Steve Jackson Games
Role-Play Gamers Association

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